Fin Rovers
Game Mechanics & Narrative designer
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Professional Projects
Click on the images to learn more about each project
Aftermath
A mobile AR-game made within Unity 3D designed to educate children about trees and their ecology.
My contributions:
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Research problem and target audience
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Design Thinking process
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Game design
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Writing and recording voice overs
Arboretum
Electri-City
A puzzle-management game that educates the player about balancing renewable- and non-renewable energy.
My contributions:
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Narrative design
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Writing
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General game design
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Research target audience
Personal Projects
Minor - Narrative Design
Minor Skilled; A 6-month journey where I create, plan and develop my own project regarding narrative design.
A special take on the ordinary minor where everything from planning to production needed to be done all by myself. Here I document my whole process through a course of self-discipline while I enrich my knowledge and insight in narrative design and storytelling.
Twine
My collection of stories made within Twine.
As I'm trying to hone my storytelling skills, I of course need to put it into practice. Twine is perfect to create branching stories with some elements of interactivity and even gameplay.
I will update this page overtime as I write more and more stories.
Unreal Engine
My first few projects where I'm learning to use Unreal Engine along with Blueprints.
Here I document my journey through learning Unreal by making small iterations of games, which eventually cultivate into a project made by a multidisciplinary team.